Our first task in this section will be to copy all of the Flash contents from the
chapter2 folder, and then, copy all of the contents of that folder to a new folder called
chapter10. We will rename the
chapter2.fla project file to
chapter10.fla. The reason we are starting with Chapter 2 is simply because any of the additional functionality that was added to the chapters following the second will be white noise to our real goal at hand, which is to create a user login system.
Once we have our new chapter directory, we will open up the
chapter10.fla project file, where we will construct our user login. With this project open, we will start out by creating a new layer in our timeline that will be used for our user login block.
Once we have this layer selected, we can now construct our user login by first clicking on the tool, and then placing two Input Text fields on the top lefthand corner of our stage along with two static text fields that will be used as...