Book Image

HTML5 for Flash Developers

By : Matthew Fisher
Book Image

HTML5 for Flash Developers

By: Matthew Fisher

Overview of this book

As the support for HTML5 within modern web browsers grows, the appeal of HTML5 development, especially for Flash developers, is at an all-time high. From 3D interactive multi-user content to high definition video streaming, HTML5 can deliver it all, to almost all modern web browsers, desktops, and mobile platforms. HTML5 for Flash Developers is a practical, targeted guide for developers with previous experience in developing applications in Flash who would like to add HTML5 development to their skill set. By understanding key aspects that make HTML5 development different from Flash you will be able to integrate your current skill set into the HTML5 development paradigm. Starting with identifying the key technologies that make up the HTML5 development stack and how they are utilized to create HTML5 content, HTML5 for Flash Developers will cover the traditional HTML5 application development flow chapter by chapter, while covering many other common tools that are regularly used in HTML5 today.In addition to understanding and writing dependency-free HTML5 code, you will also learn how to build your HTML5 applications on top of popular libraries and frameworks such as jQuery and CreateJS. This book covers how to prepare all of your content and media for integration into your HTML5 application using applications such as the Miro Video Converter or Adobe Photoshop. You will learn ways to not only continue to use Adobe Flash in your HTML5 application content preparation flow, but also how to port your existing Flash content right over to HTML5.Once you understand what it takes to build HTML5 content, you will finish up by learning how to debug, optimize, and prepare your content for release on the Web.
Table of Contents (17 chapters)
HTML5 for Flash Developers
Credits
About the Author
About the Reviewers
www.packtpub.com
Preface
Index

Summary


In this chapter, we have covered the key aspects of the HTML5 stack and how to use each of them in a simplistic manner. By creating a simple photo gallery web page, we not only used HTML, CSS, and JavaScript, but also the methods to reference elements in between them. Some of the new and exciting features available within HTML5 were also explained and compared with functionality traditionally created within Flash assets. The typical issues during the learning curve for Flash developers moving to web development were reviewed to allow you to be aware of these issues before finding out the hard way. Hopefully, this chapter has furthered your interest in learning more about what HTML5 can do.

The development of the HTML5 standard maintained by the W3C is an interesting but extremely in-depth topic, which will not fit within the constraints of this book. If you are interested in learning more about how HTML5 standards are created and maintained, I strongly recommend checking out and keeping up with the information on specification and syntax development W3C publishes on their site (http://www.w3.org).

With the platform overview out of the way, we will continue by digging further into the most important aspect of the HTML5 stack, JavaScript, and how it relates to what you already know from developing with ActionScript.