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  • Book Overview & Buying Learning Articulate Storyline
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Learning Articulate Storyline

Learning Articulate Storyline

By : Harnett
4.3 (23)
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Learning Articulate Storyline

Learning Articulate Storyline

4.3 (23)
By: Harnett

Overview of this book

Storyline is an authoring tool packed with out-of-the-box features that don't require any special knowledge to operate. That's right; this is a programming-free zone! E-learning authoring is no longer limited to developers; the doors are now wide open for subject matter experts with their content, writers with their storyboards, and designers with their media to work in conjunction with developers to collectively create some very cool e-learning projects. "Learning Articulate Storyline" introduces the powerful and easy-to-use features that are changing the landscape of e-learning development. You will learn about the new paradigms and features that set Storyline apart from other development tools. You'll gain insight into how you can best leverage your skills and some best practices when working with Storyline. Storyline rocks! And you're about to discover why. The aim of this book is to help you bring content to life in interesting and engaging ways, customizing the learner experience, allowing for hands-on participation, and optimizing your production processes to streamline your efforts. This book will help you enhance your skills and become an accomplished e-learning author and Storyline user.You'll work on several different projects, all created from scratch by you as you work through this book. Each task focuses on a set of complementary topics to complete the project. You'll be up and running building your first project within 10 minutes of starting this book and will add content, animate it, and control object and slide behavior to complete your first project. You'll then move on to more advanced topics to incorporate media elements, quizzing, and scenarios, then conclude by publishing your projects.When you finish this book you will be able to confidently create shining examples of e-learning done the right way, and it is this skill that will set you apart from the crowd.
Table of Contents (14 chapters)
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13
Index

Chapter 3. Adding Interactivity

Storyline has two powerful features at the core of its authoring environment: states and triggers. States can change the way an object appears and triggers can add action to your story. The combination of these two features creates an endless variety of interactions.

Interactivity is really all about action. Rarely is something interactive without a resulting action. An example would be clicking or touching a button that displays the next slide. In Storyline, the button is the object, the click/touch of the button is the event and moving to the next slide is the action. But action can also occur based on a condition rather than user input. For example, a slide (object) can automatically advance to the next slide (action) when the timeline ends (event).

States change the appearance of an object. For example, when a button is clicked or touched, it changes color from green to red. The change of color is a change of state from the default green (normal...

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Learning Articulate Storyline
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