Book Image

Creating Mobile Apps with jQuery Mobile

By : Shane Gliser
Book Image

Creating Mobile Apps with jQuery Mobile

By: Shane Gliser

Overview of this book

<p>jQuery Mobile is a touch-optimized web framework (also known as a JavaScript library or a mobile framework) currently being developed by the jQuery project team. The development focuses on creating a framework compatible with a wide variety of smartphones and tablet computers made necessary by the growing but heterogeneous tablet and smartphone market. The jQuery Mobile framework is compatible with other mobile app frameworks and platforms such as PhoneGap, Worklight, and more.<br /><br />Creating Mobile Apps with jQuery Mobile reflects the author’s years of experience and exposes every hidden secret which will ease your mobile app development. With just a smattering of design and user experience thrown in, going through this book will allow you to confidently say, “yes, I can do that.”<br /><br />We’ll start out with effective mobile prototyping and then move directly to the core of what every one of your mobile sites will need. Then, we’ll move on to the fancy stuff.<br /><br />After creating some basic business templates and a universal JavaScript, we will move into the more interesting side of mobile development but we always try to keep an eye on progressive enhancement. jQuery Mobile is all about reaching everyone. So is this book.<br /><br />"Creating Mobile Apps with jQuery Mobile" will take your basic mobile knowledge and help you make versatile, unique sites quickly and easily.</p>
Table of Contents (17 chapters)
Creating Mobile Apps with jQuery Mobile
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

The mobile usage pattern


jQuery Mobile is not a magic bullet. It will not create an instant magnetism to our products. Technologies and libraries will not save us if we fail to realize the environment and usage patterns of our users.

Think about this: when was the last time you spent more than three continuous minutes on any one site or app on your phone that wasn't a game? We all know how addictive Angry Birds can be but, aside from that, we tend to be in-and-out in a hurry. The nature of mobile usage is short bursts of efficient activity. This is because our smartphones are the perfect time reclamation devices. We whip them out wherever we have a spare minute including:

  • Around the house (recipes, texting, boredom)

  • While waiting in lines or waiting rooms (boredom)

  • Shopping (women: deal hunting, men: boredom)

  • During work (meetings, bathroom-we've all done it)

  • Watching TV (every commercial break)

  • Commuting (riding mass transit or stuck in traffic jams)

We can easily see the microburst activity through our own daily lives. This is the environment that we have to tailor our products to if we hope to succeed. Above all else, this will require us to focus. What did the user come to us to do while they are waiting in line? What can they accomplish in a single commercial break? What task would they consider number one during their number two?