Book Image

OpenLayers 3: Beginner's Guide

By : Thomas Gratier, Paul Spencer, Erik Hazzard
Book Image

OpenLayers 3: Beginner's Guide

By: Thomas Gratier, Paul Spencer, Erik Hazzard

Overview of this book

<p>This book is a practical, hands-on guide that provides you with all the information you need to get started with mapping using the OpenLayers 3 library.</p> <p>The book starts off by showing you how to create a simple map. Through the course of the book, we will review each component needed to make a map in OpenLayers 3, and you will end up with a full-fledged web map application. You will learn the key role of each OpenLayers 3 component in making a map, and important mapping principles such as projections and layers. You will create your own data files and connect to backend servers for mapping. A key part of this book will also be dedicated to building a mapping application for mobile devices and its specific components.</p>
Table of Contents (22 chapters)
OpenLayers 3 Beginner's Guide
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
Index

Summary


This brings us to the end of this chapter. We've seen that OpenLayers is basically mobile-ready out-of-the-box, and there's really not much we need to do to make it work in a mobile web browser. The GeoLocation and DeviceOrientation classes provide access to some useful information in a mobile environment, including our position, speed, altitude, and direction of travel, and we saw these in action. We can even tell which direction our device is pointing in. We've learned how to debug mobile applications and how to prepare them for working offline. We wrapped up with an example that records our movement over time using vector layers and features.

In the next and final chapter, we will be building a complete application from scratch using everything we've learned so far. We'll also be introducing the OpenLayers build tools and learning how to create a production-ready application.