Book Image

OpenLayers 3: Beginner's Guide

By : Thomas Gratier, Paul Spencer, Erik Hazzard
Book Image

OpenLayers 3: Beginner's Guide

By: Thomas Gratier, Paul Spencer, Erik Hazzard

Overview of this book

<p>This book is a practical, hands-on guide that provides you with all the information you need to get started with mapping using the OpenLayers 3 library.</p> <p>The book starts off by showing you how to create a simple map. Through the course of the book, we will review each component needed to make a map in OpenLayers 3, and you will end up with a full-fledged web map application. You will learn the key role of each OpenLayers 3 component in making a map, and important mapping principles such as projections and layers. You will create your own data files and connect to backend servers for mapping. A key part of this book will also be dedicated to building a mapping application for mobile devices and its specific components.</p>
Table of Contents (22 chapters)
OpenLayers 3 Beginner's Guide
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
Index

Summary


In this chapter, we quickly reviewed the layer structure inheritance, focusing on raster. Then, we talked about what raster data layers are, how they work, and what benefits you can get from using different sources to display your maps. We learned how to use the Microsoft Bing Maps layer, all API depending on tiles using OpenStreetMap data. We also discussed tiling in OpenStreetMap that use Spherical Mercator and how to create a map mashup with a layer switcher, mixing various layers and sources' types together. We didn't restrict the chapter to maps as it's possible to also use images unrelated to cartography.

In the next chapter, Using Vector Layers, we will see the concept of vector layer in-depth and the OpenLayers main classes for using them. Like for raster, you will discover not only their specific sources but also the various vector data formats and how to manipulate features and geometry.