Book Image

Build Gamified Websites with PHP and jQuery

By : Detrick DeBurr
Book Image

Build Gamified Websites with PHP and jQuery

By: Detrick DeBurr

Overview of this book

Gamification involves the process of leveraging the features of real games into real life. A gamified website has the potential to increase user engagement, ROI, and learning. This book will help you build gamified websites with PHP and jQuery by making you understand the gamification design process to implement game mechanics in practical applications. Gamified websites are very popular amongst Internet users. The gamification of a web content draws users into action to empower them and help them develop new skills. Games engage user attention into the task and each task accomplished will mean the development and enhancement of new skills. This book will help you to apply the essence of games into real word applications such as business and education. Build Gamified Websites with PHP and jQuery aims at empowering and educating the users with an educational gamified website. The book walks through the process of developing a gamified website. Through the course of the book, you will learn gamification development process. The book emphasizes on the application of game mechanics to motivate the user. You will then use the Fogg behaviour model to influence the user behaviour. By the end of the book, you will see yourself building more engaging yet simple websites based on rational principles.
Table of Contents (15 chapters)

Intrinsic versus extrinsic behavior


The real question is, do we ever do something (target behavior) on our own accord, or will something or someone always need to push and prod us? Pushing and prodding a user to behave in accordance with our system is not sustainable over the long term. We need to make our target behaviors something our players will "want" to continue with without provocation. We do not want to continually pay them to execute our target behavior. We want them to act in accordance with the system, without us doing things and exerting an enormous amount of energy for them to do so. In actuality, we want them to do it on their own Free Will. We want our target behaviors to become something they enjoy doing.

So, what do people "like" to do? We know they like to do things that are fun. People do things they find enjoyable. They like to do things where there is an intrinsic benefit. The concept of rewards is a major focus in gamification. Some of the first things that come to one...