Book Image

Gamification with Moodle

By : Natalie Denmeade
Book Image

Gamification with Moodle

By: Natalie Denmeade

Overview of this book

This book describes how teachers can use Gamification design within the Moodle Learning Management System. Game elements can be included in course design by using, badges, rubrics, custom grading scales, forums, and conditional activities. Moodle courses do not have to be solo-learning experiences that replicate Distance Education models. The Gamification design process starts by profiling players and creating levels of achievement towards meeting learning outcomes. Each task is defined, valued, and sequenced. Motivation loops are devised to keep the momentum going. In a gaming studio, this approach would require a team of specialists with a large budget and time frames. Preparing for a class rarely has these optimal conditions. The approach used in this book is to introduce game elements into the course design gradually. First, apply gamification to just one lesson and then build up to gamifying a series of lessons over a term. Each example will indicate the difficulty level and time investment. Try it out to see what is most effective with your learners and choose wisely in your use of technology. By the end of this book, you will be able to create Moodle courses that incorporate choice, communication, challenge, and creativity.
Table of Contents (18 chapters)
Gamification with Moodle
Credits
Foreword
About the Author
Acknowledgement
About the Reviewers
www.PacktPub.com
Preface
6
Mastery Achieved (Badges and Motivation)
8
Completing the Quest (Reporting Activities)
Index

Mount Orange demo Moodle site


It is best to follow these steps in your own test Moodle course that you will set up on www.moodle.com. As an example, we will refer to the demonstration course on Mount Orange School at http://school.demo.moodle.net/course/view.php?id=63:

  1. Go to http://school.demo.moodle.net/login/index.php.

  2. Log in to this free test site with the teacher username and moodle password.

  3. Take a note of the message in the bottom right corner that states the number of minutes until the site is automatically reset (maximum of 60 minutes). Any change that you make will be wiped at this point, so play away—you can't break it!

    Figure 2.1: The preceding screenshot is of a free demonstration site to experiment with Moodle LMS using the fictional "Mount Orange School"

You are now logged in to this test Moodle site as Jeffrey Sanders, a teacher at a fictional place called Mount Orange School. From the My home page, find the course "The Impressionists" that we will use as a demonstration course...