Book Image

Gamification with Moodle

By : Natalie Denmeade
Book Image

Gamification with Moodle

By: Natalie Denmeade

Overview of this book

This book describes how teachers can use Gamification design within the Moodle Learning Management System. Game elements can be included in course design by using, badges, rubrics, custom grading scales, forums, and conditional activities. Moodle courses do not have to be solo-learning experiences that replicate Distance Education models. The Gamification design process starts by profiling players and creating levels of achievement towards meeting learning outcomes. Each task is defined, valued, and sequenced. Motivation loops are devised to keep the momentum going. In a gaming studio, this approach would require a team of specialists with a large budget and time frames. Preparing for a class rarely has these optimal conditions. The approach used in this book is to introduce game elements into the course design gradually. First, apply gamification to just one lesson and then build up to gamifying a series of lessons over a term. Each example will indicate the difficulty level and time investment. Try it out to see what is most effective with your learners and choose wisely in your use of technology. By the end of this book, you will be able to create Moodle courses that incorporate choice, communication, challenge, and creativity.
Table of Contents (18 chapters)
Gamification with Moodle
Credits
Foreword
About the Author
Acknowledgement
About the Reviewers
www.PacktPub.com
Preface
6
Mastery Achieved (Badges and Motivation)
8
Completing the Quest (Reporting Activities)
Index

Minimalistic course layout design


The web is quickly moving towards simple, clean, and minimalist layouts with large fonts, plenty of white spaces, and single column flexible designs. The use of different devices and screen sizes with touch input is driving this change. One of the biggest criticisms of Moodle courses is navigation. Imagine if your learners walked through the door on the first day, and you handed them every exam, reference, and textbook required for the entire course in one go! Yet, this is what we often try to do in one Moodle course. This topic will give suggestions on the alternate ways of designing your Moodle courses to create a better User Experience design (UX design) and an effective User Interface (UI).

 

"Most Learning Management Systems let learners and teachers perform learning tasks. We need to move these systems along the spectrum so they can provide experiences instead."

 
 --Joyce Seitzinger, 2015

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