Book Image

Mastering Responsive Web Design

By : Ricardo Zea
Book Image

Mastering Responsive Web Design

By: Ricardo Zea

Overview of this book

Building powerful and accessible websites and apps using HTML5 and CSS3 is a must if we want to create memorable experiences for our users. In the ever-changing world of web design and development, being proficient in responsive web design is no longer an option: it is mandatory. Each chapter will take you one step closer to becoming an expert in RWD. Right from the start your skills will be pushed as we introduce you to the power of Sass, the CSS preprocessor, to increase the speed of writing repetitive CSS tasks. We’ll then use simple but meaningful HTML examples, and add ARIA roles to increase accessibility. We’ll also cover when desktop-first or mobile-first approaches are ideal, and strategies to implement a mobile-first approach in your HTML builds. After this we will learn how to use an easily scalable CSS grid or, if you prefer, how to use Flexbox instead. We also cover how to implement images and video in both responsive and responsible ways. Finally, we build a solid and elegant typographic scale, and make sure your messages and communications display correctly with responsive emails.
Table of Contents (16 chapters)
Mastering Responsive Web Design
Credits
About the Author
Acknowledgment
About the Reviewers
www.PacktPub.com
Preface
Index

The ideal target sizes on small UIs


All vendors have different sets of rules and guidelines regarding the ideal size of targets on small screen devices. Some of them refer to these sizes in pixels, others in points, and others in units such as inches, millimeters, or centimeters.

Regardless of the units these vendors use, they all agree on one basic concept: make your target size big enough to avoid accidental taps. This goes in hand with Fitts's law, which states that the smaller the target, the longer the user will take to reach it.

Obviously, as web designers, we have to be mindful of what large means in the context of our designs, so we need to balance the target size recommendations with good design principles. Our aim is that the messages should reach the users and they should be able to comfortably use our interfaces.

One thing to keep in mind is that the guidelines for target sizes for RWD are mostly based on mobile apps design patterns. Let's get right to it.

The average width of an...