Book Image

Lumion 3D Best Practices

By : John Brown, Ciro Cardoso, Ciro Cardoso
Book Image

Lumion 3D Best Practices

By: John Brown, Ciro Cardoso, Ciro Cardoso

Overview of this book

Table of Contents (16 chapters)
Lumion 3D Best Practices
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Materials, and why they are essential


In the 3D world, materials and textures are nearly as important as the 3D geometry that composes the scene. A material defines the optical properties of an object when hit by a ray of light. In other words, a material defines how the light interacts with the surface, and textures can help not only to control the color (diffuse), but also the reflections and glossiness.

It's not difficult to understand that textures are another essential part of a good material, and if your goal is to achieve believable results, you need textures or images of real elements like stone, wood, brick, and other natural elements. Textures can bring detail to your surface that otherwise would require geometry to look good.

In that case, how can Lumion help you and, most importantly, what are the best practices to work with materials? Let's have a look at the next section which will provide the answer.