Book Image

Web Developer's Reference Guide

By : Joshua Johanan, Talha Khan, Ricardo Zea
Book Image

Web Developer's Reference Guide

By: Joshua Johanan, Talha Khan, Ricardo Zea

Overview of this book

This comprehensive reference guide takes you through each topic in web development and highlights the most popular and important elements of each area. Starting with HTML, you will learn key elements and attributes and how they relate to each other. Next, you will explore CSS pseudo-classes and pseudo-elements, followed by CSS properties and functions. This will introduce you to many powerful and new selectors. You will then move on to JavaScript. This section will not just introduce functions, but will provide you with an entire reference for the language and paradigms. You will discover more about three of the most popular frameworks today—Bootstrap, which builds on CSS, jQuery which builds on JavaScript, and AngularJS, which also builds on JavaScript. Finally, you will take a walk-through Node.js, which is a server-side framework that allows you to write programs in JavaScript.
Table of Contents (22 chapters)
Web Developer's Reference Guide
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
9
JavaScript Expressions, Operators, Statements, and Arrays
Index

Inheritance


JavaScript supports prototype inheritance. In other programming languages, objects and classes inherit from each other to use each other's properties and functions. However, in JavaScript, you have an object-based inheritance, which is called a prototype, in which objects use the properties of other objects. For example, if you have a Person object, then you can use the _proto_ attribute for that object to create another Student object:

Prototype chaining

In JavaScript, you create new objects from existing objects. This process is called prototype chaining. It is similar to inheritance in object-oriented systems.

Description

Prototype is a property of the constructor function. When you add any object property to a prototype, it will add this property or method to the objects created by the constructor function. In prototype chaining, we create a function prototype using the properties of the constructor function. Using this, all methods or properties transfer to the prototype object...