Book Image

HTML5 Data and Services Cookbook

Book Image

HTML5 Data and Services Cookbook

Overview of this book

HTML5 is everywhere. From PCs to tablets to smartphones and even TVs, the web is the most ubiquitous application platform and information medium bar. Its becoming a first class citizen in established operating systems such as Microsoft Windows 8 as well as the primary platform of new operating systems such as Google Chrome OS. "HTML5 Data and Services Cookbook" contains over 100 recipes explaining how to utilize modern features and techniques when building websites or web applications. This book will help you to explore the full power of HTML5 - from number rounding to advanced graphics to real-time data binding. "HTML5 Data and Services Cookbook" starts with the display of text and related data. Then you will be guided through graphs and animated visualizations followed by input and input controls. Data serialization, validation and communication with the server as well as modern frameworks with advanced features like automatic data binding and server communication will also be covered in detail.This book covers a fast track into new libraries and features that are part of HTML5!
Table of Contents (21 chapters)
HTML5 Data and Services Cookbook
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
Index

Introduction


HTML5 adds two elements audio and video, which provide a functionality that was previously done with use of add-ons to the browsers. In most of the cases, we find players that are Flash-based but that is lately being changed. Most of the browsers now have a good support for the basic HTML5 media element related functionality.

Customization options for the player were very limited and vendor specific. Most of the sites had and some still have their own custom players that were done in Flash, since it was the best way to do the job.

Flash by itself is not going to disappear all of a sudden, but having alternative that uses open standards always makes a compelling case on why not to use it. The same is happening in the web game industry, HTML5 is taking over Flash-based games market each day.