Three.js offers a large number of different materials and supports many different types of textures. These textures provide a great way to create interesting effects and graphics. In this chapter, we'll show you recipes that allow you to get the most out of these components provided by Three.js.
Three.js Cookbook
By :
Three.js Cookbook
By:
Overview of this book
Table of Contents (15 chapters)
Three.js Cookbook
Credits
About the Author
Acknowledgments
About the Reviewers
www.PacktPub.com
Preface
Free Chapter
Getting Started
Geometries and Meshes
Working with the Camera
Materials and Textures
Lights and Custom Shaders
Point Clouds and Postprocessing
Animation and Physics
Index
Customer Reviews