Book Image

Canvas Cookbook

Book Image

Canvas Cookbook

Overview of this book

With the growing popularity of HTML5 Canvas, this book offers tailored recipes to help you develop portable applications, presentations, and games. The recipes are simple yet creative and build on each other. At every step, the book inspires the reader to develop his/her own recipe. From basic to advanced, every aspect of Canvas API has been covered to guide readers to develop their own application, presentation, or game.
Table of Contents (16 chapters)
Canvas Cookbook
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
Index

Introduction


This chapter is one of the most important chapters, as it takes you to the next level of building blocks of application/game development. Everyone loves to interact, and applications or games would be boring if they are more demonstrative than interactive. In this chapter, event handling is introduced. It is one of the most essential parts of any application or game.

Note that, as mentioned in Chapter 4, Images and Videos, all recipes should be hosted on a local web server for execution. This is because some API functions need a secure environment. In addition, enable the experimental canvas features on your browser. In Chrome, this can be done through chrome://flags.