Book Image

Modular Programming with JavaScript

Book Image

Modular Programming with JavaScript

Overview of this book

Programming in the modular manner is always encouraged for bigger systems—it is easier to achieve scalability with modular programming. Even JavaScript developers are now interested in building programs in a modular pattern. Modules help people who aren’t yet familiar with code to find what they are looking for and also makes it easier for programmers to keep things that are related close together. Designing and implementing applications in a modular manner is highly encouraged and desirable in both simple and enterprise level applications. This book covers some real-life examples of modules and how we can translate that into our world of programming and application design. After getting an overview of JavaScript object-oriented programming (OOP) concepts and their practical usage, you should be able to write your own object definitions using the module pattern. You will then learn to design and augment modules and will explore the concepts of cloning, inheritance, sub-modules, and code extensibility. You will also learn about SandBoxing, application design, and architecture based on modular design concepts. Become familiar with AMD and CommonJS utilities. By the end of the book, you will be able to build spectacular modular applications in JavaScript.
Table of Contents (17 chapters)
Modular Programming with JavaScript
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
2
Review of Important JavaScript OOP Concepts
Index

ECMAScript 6 modules


In the new version of JavaScript, ECMAScript 6 (also known as ES6), native modules have been introduced. The following points are some of the most important aspects of these modules:

  • Module code always automatically runs in strict mode

  • Variables that are created in the top level of a module are not added to the global scope

  • A module must export anything that should be available to the outside code

  • A module can import bindings (things that are exported from other modules)

The main idea behind modules in ES6 is to give you complete control over what is accessible to the outside code from inside the module, as well as when the code inside of the module is executed.

Let's have a look at a simple example of an ES6 module.

Defining an ES6 module

We can define an ES6 module either inside of a .js file, or inside a <script> tag in our.html page.

Consider the following code snippet, from an imaginary simpleModule.js file:

var name = "Tom";
// export function
export function sayHello...