Book Image

Modular Programming with JavaScript

Book Image

Modular Programming with JavaScript

Overview of this book

Programming in the modular manner is always encouraged for bigger systems—it is easier to achieve scalability with modular programming. Even JavaScript developers are now interested in building programs in a modular pattern. Modules help people who aren’t yet familiar with code to find what they are looking for and also makes it easier for programmers to keep things that are related close together. Designing and implementing applications in a modular manner is highly encouraged and desirable in both simple and enterprise level applications. This book covers some real-life examples of modules and how we can translate that into our world of programming and application design. After getting an overview of JavaScript object-oriented programming (OOP) concepts and their practical usage, you should be able to write your own object definitions using the module pattern. You will then learn to design and augment modules and will explore the concepts of cloning, inheritance, sub-modules, and code extensibility. You will also learn about SandBoxing, application design, and architecture based on modular design concepts. Become familiar with AMD and CommonJS utilities. By the end of the book, you will be able to build spectacular modular applications in JavaScript.
Table of Contents (17 chapters)
Modular Programming with JavaScript
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
2
Review of Important JavaScript OOP Concepts
Index

Application architectural considerations


Let's review the important points that we have discussed about our modular architecture in this chapter and see how they relate to various pieces of our application, as follows:

  • All third party libraries are imported into the application through the base module

  • The core module and the base module are the only pieces of the application that know about the loaded third party libraries

  • All browser compatibility issues are dealt with in the core module by leveraging the functionality of the third party libraries

  • Every component in the application gets an instance of the sandbox module

  • The sandbox only knows about the core and no other pieces of the application

  • No pieces of the application know about the internal implementation of other pieces

  • Components can be added, modified, or removed from the application without affecting the application as a whole

  • Components can only call their own methods and the methods provided to them through their instance of the sandbox...