Book Image

Node.js Web Development - Third Edition

By : David Herron
Book Image

Node.js Web Development - Third Edition

By: David Herron

Overview of this book

Node.js is a server-side JavaScript platform using an event driven, non-blocking I/O model allowing users to build fast and scalable data-intensive applications running in real time. Node.js Web Development shows JavaScript is not just for browser-side applications. It can be used for server-side web application development, real-time applications, microservices, and much more. This book gives you an excellent starting point, bringing you straight to the heart of developing web applications with Node.js. You will progress from a rudimentary knowledge of JavaScript and server-side development to being able to create and maintain your own Node.js application. With this book you'll learn how to use the HTTP Server and Client objects, data storage with both SQL and MongoDB databases, real-time applications with Socket.IO, mobile-first theming with Bootstrap, microservice deployment with Docker, authenticating against third-party services using OAuth, and much more.
Table of Contents (18 chapters)
Node.js Web Development Third Edition
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
Index

Mobile-first paradigm


Mobile devices have a smaller screen, are generally touch oriented, and have different user experience expectations than a desktop computer.

To accommodate the smaller screen, we use responsive web design techniques. This means designing the application in such a way that it accommodates the screen size and other device attributes. The idea is crafting websites to provide an optimal viewing and interaction experience across a wide range of devices. The techniques include changing font sizes, rearranging elements on the screen, using collapsible elements that open when touched, and resizing images or videos to fit the available space. This is called responsive because the application responds to device characteristics by making these changes.

Note

By mobile-first, we mean that you design the application first to work well on a mobile device and then move on to devices with larger screens. It's about prioritizing mobile devices first.

The primary technique is to use media...