Book Image

Learning jQuery 3 - Fifth Edition

By : Jonathan Chaffer, Karl Swedberg
Book Image

Learning jQuery 3 - Fifth Edition

By: Jonathan Chaffer, Karl Swedberg

Overview of this book

If you are a web developer and want to create web applications that look good, are efficient, have rich user interfaces, and integrate seamlessly with any backend using AJAX, then this book is the ideal match for you. We’ll show you how you can integrate jQuery 3.0 into your web pages, avoid complex JavaScript code, create brilliant animation effects for your web applications, and create a flawless app. We start by configuring and customising the jQuery environment, and getting hands-on with DOM manipulation. Next, we’ll explore event handling advanced animations, creating optimised user interfaces, and building useful third-party plugins. Also, we'll learn how to integrate jQuery with your favourite back-end framework. Moving on, we’ll learn how the ECMAScript 6 features affect your web development process with jQuery. we’ll discover how to use the newly introduced JavaScript promises and the new animation API in jQuery 3.0 in great detail, along with sample code and examples. By the end of the book, you will be able to successfully create a fully featured and efficient single page web application and leverage all the new features of jQuery 3.0 effectively.
Table of Contents (23 chapters)
Title Page
Credits
About the Authors
About the Reviewer
www.PacktPub.com
Customer Feedback
Dedication
Preface

Exercises


The following challenge exercise may require the use of the official jQuery documentation at http://api.jquery.com/.

  1. When the user clicks on a photo, add or remove the selected class on the photo <div>. Make sure this behavior works even for photos added later using the Next Page link.
  2. Add a new custom event called pageLoaded that fires when a new set of images has been added to the page.
  3. Using the nextPage and pageLoaded handlers, show a Loading message at the bottom of the page only while a new page is being loaded.
  4. Bind a mousemove handler to photos that logs the current mouse position (using console.log()).
  1. Revise this handler to perform the logging no more than five times a second.
  2. Challenge: Create a new special event named tripleclick that fires when the mouse button is clicked on three times within 500 milliseconds. To test the event, bind a tripleclick handler to the <h1> element which hides and reveals the contents of <div id="gallery">.