Book Image

Flux Architecture

By : Adam Boduch
Book Image

Flux Architecture

By: Adam Boduch

Overview of this book

Whilst React has become Facebook’s poster-child for clean, complex, and modern web development, it has quietly been underpinned by its simplicity. It’s just a view. The real beauty in React is actually the architectural pattern that handles data in and out of React applications: Flux. With Flux, you’re able to build data-rich applications that engage your users, and scale to meet every demand. It is a key part of the Facebook technology stack that serves billions of users every day. This book will start by introducing the Flux pattern and help you get an understanding of what it is and how it works. After this, we’ll build real-world React applications that highlight the power and simplicity of Flux in action. Finally, we look at the landscape of Flux and explore the Alt and Redux libraries that make React and Flux developments easier. Filled with fully-worked examples and code-first explanations, by the end of the book, you'll not only have a rock solid understanding of the architecture, but will be ready to implement Flux architecture in anger.
Table of Contents (21 chapters)
Flux Architecture
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
Index

Using VanillaJS


Not having enough diversity in the ecosystem of frontend JavaScript rendering libraries isn't a problem. In fact, the problem for us is the exact opposite—there's too many libraries and frameworks to choose from. While some people in the JavaScript community view this disjointed plethora of choice as a problem, it doesn't have to be. It's better to have too many technologies to choose from than not enough.

In this section, we'll discuss using VanillaJS as our view technology—no libraries or frameworks. The idea isn't to completely avoid using frameworks, it's to keep our options open as the architecture of our application unfolds. Eventually, we might move our view components to use React, or perhaps there's some other new hotness we've been keeping our eye on.

Keeping my options open

At some point, we have to choose a technology to use with our view components. That depends on which stage of the project we're on. If it's early in the game and we've already decided on a view...