Book Image

The Agile Developer's Handbook

By : Paul Flewelling
Book Image

The Agile Developer's Handbook

By: Paul Flewelling

Overview of this book

This book will help you overcome the common challenges you’ll face when transforming your working practices from waterfall to Agile. Each chapter builds on the last, starting with easy-to-grasp ways to get going with Agile. Next you’ll see how to choose the right Agile framework for your organization. Moving on, you’ll implement systematic product delivery and measure and report progress with visualization. Then you’ll learn how to create high performing teams, develop people in Agile, manage in Agile, and perform distributed Agile and collaborative governance. At the end of the book, you’ll discover how Agile will help your company progressively deliver software to customers, increase customer satisfaction, and improve the level of efficiency in software development teams.
Table of Contents (16 chapters)

Summary

In this chapter, we took a look at why the traditional requirements document doesn't lend itself well to adaptive planning techniques.

User Stories represent a much more human approach to gathering requirements because they focus on the need of the person we're writing software for and less on the technical outcome. They are deliberately designed to generate conversation with the people we are building software for, making the experience much more collaborative.

Defining discrete achievable outcomes for our customer gives us a platform for breaking down requirements into more manageable chunks so that we can deliver them incrementally. This enables us to prioritize work in a way that wasn't possible with the traditional requirements document. This makes the Product Backlog a much more dynamic set of user requirements. Part of the skill of the Product Owner...