Book Image

Mastering JavaFX 10

By : Sergey Grinev
5 (1)
Book Image

Mastering JavaFX 10

5 (1)
By: Sergey Grinev

Overview of this book

: JavaFX 10 is used to create media-rich client applications. This book takes you on a journey to use JavaFX 10 to build applications that display information in a high-performance, modern user interface featuring audio, video, graphics, and animation. Mastering JavaFX 10 begins by introducing you to the JavaFX API. You will understand the steps involved in setting up your development environment and build the necessary dependencies. This is followed by exploring how to work with the assets, modules, and APIs of JavaFX. This book is filled with practical examples to guide you through the major features of JavaFX 10. In addition to this, you will acquire a practical understanding of JavaFX custom animations, merging different application layers smoothly, and creating a user-friendly GUI with ease. By the end of the book, you will be able to create a complete, feature-rich Java graphical application using JavaFX.
Table of Contents (15 chapters)

Creating self-contained applications

Distributing JAR files has one major inconvenience—it requires Java runtime (JRE) on the user's computer. And, if you want to use the latest features or rely on certain bugfixes, the version of this runtime also becomes important.

For mature commercial level projects, the requirements are usually stated on the download page, or their installer scripts are enhanced with runtime checks on the client side.

But, if you want to simplify your app to the users, there is an option to distribute a Java runtime alongside an application (or a Self-Contained Application). However, note the following cons to this approach:

  • You'll lose the run anywhere feature and will have to prepare a separate installer for each platform (such as Windows, masOS, or Linux)
  • You need an actual OS installation to create a corresponding bundle
  • The runtime...