Book Image

Mastering JavaFX 10

By : Sergey Grinev
5 (1)
Book Image

Mastering JavaFX 10

5 (1)
By: Sergey Grinev

Overview of this book

: JavaFX 10 is used to create media-rich client applications. This book takes you on a journey to use JavaFX 10 to build applications that display information in a high-performance, modern user interface featuring audio, video, graphics, and animation. Mastering JavaFX 10 begins by introducing you to the JavaFX API. You will understand the steps involved in setting up your development environment and build the necessary dependencies. This is followed by exploring how to work with the assets, modules, and APIs of JavaFX. This book is filled with practical examples to guide you through the major features of JavaFX 10. In addition to this, you will acquire a practical understanding of JavaFX custom animations, merging different application layers smoothly, and creating a user-friendly GUI with ease. By the end of the book, you will be able to create a complete, feature-rich Java graphical application using JavaFX.
Table of Contents (15 chapters)

Using blend effects

Blending is a way to merge two inputs with different modes. The input can be a ColorInput, an image, or a regular node. There are 17 different modes of merging. It's hard to find a use case for all of them so I will review only the most often used subset.

Cutting out with the SRC_ATOP blend mode

This blend mode draws only part of the top input lying inside the node it's applied to. By using this, you can get nice clipping effect:

Here, we used the same cosmonaut image as a fill for the "JavaFX" text:

// chapter8/combining/BlendSrcDemo.java
public void start(Stage primaryStage) {
Image image = new Image(
"https://github.com/sgrinev/mastering-javafx-9-book/blob/master/resources...