Book Image

Hands-On UX Design for Developers

By : Elvis Canziba
Book Image

Hands-On UX Design for Developers

By: Elvis Canziba

Overview of this book

Designing user experience (UX) is one of the most important aspects of a project, as it has a direct effect on how customers think of your company. The process of designing a user experience is one of the most challenging yet rewarding aspects of product development. Hands-On UX Design for Developers will teach you how to create amazing user experiences for products from scratch. This book starts with helping you understand the importance of a good UX design and the role of a UX designer. It will take you through the different stages of designing a UX and the application of various principles of psychology in UX design. Next, you will learn how to conduct user research and market research, which is crucial to creating a great UX. You will also learn how to create user personas and use it for testing. This book will help you gain the ability to think like a UX designer and understand both sides of product development: design and coding. You will explore the latest tools, such as Sketch, Balsamiq, and Framer.js, to create wireframes and prototypes. The concluding chapters will take you through designing your UI, dealing with big data while designing a UX, and the fundamentals of frontend. Finally, you'll prepare your portfolio and become job ready in the UX arena.
Table of Contents (18 chapters)
Title Page
www.packtpub.com
Contributors
Preface
Index

User accessibility testing (UI testing)


When it comes to accessibility testing, we will need to spend much more time on up-front planning, and implementing this will take more time, but we will have better insights and feedback, compared to all of the methods that we have discussed up until now.

With accessibility testing, we can discover new problems that users are facing and struggling with when they use our product—things that we were unable to discover through the previous methods.

Accessibility testing is a common method, used mostly for website or web application testing, but its principles can be applied to any kind of product, online or offline.

In this testing, we can discover how users interact with our user interface, and take a look at their struggles. We can find out what part of the product they spend most of their time on, and we can also see what part of the product they are failing to complete specific tasks on.

To gather the proper data for accessibility testing, we need to...