Book Image

Mastering SVG

By : Rob Larsen
Book Image

Mastering SVG

By: Rob Larsen

Overview of this book

SVG is the most powerful image format in use on the web. In addition to producing resolution-independent images for today's multi-device world, SVG allows you to create animations and visualizations to add to your sites and applications. The simplicity of cross-platform markup, mixed with familiar modern web languages, such as CSS and JavaScript, creates a winning combination for designers and developers alike. In this book, you will learn how to author an SVG document using common SVG features, such as elements and attributes, and serve SVG on the web using simple configuration tips for common web servers. You will also use SVG elements and images in HTML documents. Further, you will use SVG images for a variety of common tasks, such as manipulating SVG elements, adding animations using CSS, mastering the basic JavaScript SVG (API) using Document Object Model (DOM) methods, and interfacing SVG with common libraries and frameworks, such as React, jQuery, and Angular. You will then build an understanding of the Snap.svg and SVG.js APIs, along with the basics of D3, and take a look at how to implement interesting visualizations using the library. By the end of the book, you will have mastered creating animations with SVG.
Table of Contents (17 chapters)
Title Page
PacktPub.com
Contributors
Preface
Index

General techniques for animating SVG


This section will introduce various general techniques for animating SVG. While there are different tools available to do this work (you'll meet two later on in this chapter), it's useful to know how these things are done without the aid of frameworks or libraries. This section will provide that foundation. 

You've already previously seen some of these techniques, but it's good to look at them again, solely in the context of animation. 

Animating with pure JavaScript

Before there were CSS keyframe animations and CSS transitions, two techniques we'll look at later in this chapter, we had to produce all of our animations and interesting effects in the browser by hand using JavaScript; updating properties in a loop and optimizing frame rates manually. Eventually, libraries such as jQuery came along and removed the need to know how this worked, by presenting animations as part of their API. Thankfully, these days, in addition to the animation methods available...