Book Image

Full-Stack React Projects

By : Shama Hoque
Book Image

Full-Stack React Projects

By: Shama Hoque

Overview of this book

The benefits of using a full JavaScript stack for web development are undeniable, especially when robust and widely adopted technologies such as React, Node, and Express and are available. Combining the power of React with industry-tested, server-side technologies, such as Node, Express, and MongoDB, creates a diverse array of possibilities when developing real-world web applications. This book guides you through preparing the development environment for MERN stack-based web development, to creating a basic skeleton application and extending it to build four different web applications. These applications include a social media, an online marketplace, a media streaming, and a web-based game application with virtual reality features. While learning to set up the stack and developing a diverse range of applications with this book, you will grasp the inner workings of the MERN stack, extend its capabilities for complex features, and gain actionable knowledge of how to prepare MERN-based applications to meet the growing demands of real-world web applications.
Table of Contents (19 chapters)
Title Page
Copyright and Credits
Packt Upsell
Contributors
Preface
Index

Game details


Each game in MERN VR Game will be defined in a common data structure that the React 360 application will also adhere to when rendering the individual game details.

Game data structure

The game data structure will hold details such as the game's name, a URL pointing to the location of the equirectangular image for the game world, and two arrays containing details for each VR object to be added to the game world:

  • name: A string representing the name of the game
  • world: A string with the URL pointing to the equirectangular image either hosted on cloud storage, CDNS, or stored on MongoDB
  • answerObjects: An array of objects containing details of the VR objects that can be collected by the player
  • wrongObjects: An array of objects containing details of the other VR objects to be placed in the VR world that cannot be collected by the player

Details of VR objects

The answerObjects array will contain details of the 3D objects that can be collected, and the wrongObjects array will contain details...