Book Image

Learn WebAssembly

By : Mike Rourke
Book Image

Learn WebAssembly

By: Mike Rourke

Overview of this book

WebAssembly is a brand-new technology that represents a paradigm shift in web development. This book teaches programmers to leverage this technology to write high-performance applications that run in the browser. This book introduces you to powerful WebAssembly concepts to help you write lean and powerful web applications with native performance. You start with the evolution of web programming, the state of things today, and what can be done with the advent and release of WebAssembly. We take a look at the journey from JavaScript to asm.js to WebAssembly. We then move on to analyze the anatomy of a WebAssembly module and the relationship between binary and text formats, along with the corresponding JavaScript API. Further on, you'll implement all the techniques you've learned to build a high-performance application using C and WebAssembly, and then port an existing game written in C++ to WebAssembly using Emscripten. By the end of this book, you will be well-equipped to create high-performance applications and games for the web using WebAssembly.
Table of Contents (18 chapters)
Title Page
Copyright and Credits
Dedication
PacktPub.com
Contributors
Preface
Index

Building the JavaScript portion


The JavaScript portion of the application presents the transactions data to the user and allows them to easily add, edit, and remove transactions. The application is split across several files to simplify the development process and uses the libraries described in the JavaScript libraries used section of this chapter. In this section, we will build the application step by step, starting with the API and global state interaction layer. We'll write functions to instantiate and interact with our Wasm module and review the Vue components required to build the user interface.

Overview

The application is broken down into contexts to simplify the development process. We'll build the application from the bottom up to ensure we don't have to bounce back and forth between the different contexts when writing code. We'll start with the Wasm interaction code, then move on to the global store and API interaction. I'll describe the purpose of each Vue component, but the source...