- What are the pieces called in Tetris?
- What is one reason for choosing not to port an existing C++ code base to Emscripten?
- What tool did we use to compile the game natively (for example, to an executable)?
- What is the purpose of the
constants.h
file? - Why were we able to eliminate the SDL2_ttf library?
- Which Emscripten function did we use to start running the game?
- Which argument did we add to the
emcc
command to build the game and what purpose does it serve? - What advantage does
emrun
offer over a tool likeserve
and Browsersync?
Learn WebAssembly
By :
Learn WebAssembly
By:
Overview of this book
WebAssembly is a brand-new technology that represents a paradigm shift in web development. This book teaches programmers to leverage this technology to write high-performance applications that run in the browser. This book introduces you to powerful WebAssembly concepts to help you write lean and powerful web applications with native performance. You start with the evolution of web programming, the state of things today, and what can be done with the advent and release of WebAssembly. We take a look at the journey from JavaScript to asm.js to WebAssembly. We then move on to analyze the anatomy of a WebAssembly module and the relationship between binary and text formats, along with the corresponding JavaScript API. Further on, you'll implement all the techniques you've learned to build a high-performance application using C and WebAssembly, and then port an existing game written in C++ to WebAssembly using Emscripten. By the end of this book, you will be well-equipped to create high-performance applications and games for the web using WebAssembly.
Table of Contents (18 chapters)
Title Page
Copyright and Credits
Dedication
PacktPub.com
Contributors
Preface
Free Chapter
What is WebAssembly?
Elements of WebAssembly - Wat, Wasm, and the JavaScript API
Setting Up a Development Environment
Installing the Required Dependencies
Creating and Loading a WebAssembly Module
Interacting with JavaScript and Debugging
Creating an Application from Scratch
Porting a Game with Emscripten
Integrating with Node.js
Advanced Tools and Upcoming Features
Other Books You May Enjoy
Index
Customer Reviews