Book Image

C# 8 and .NET Core 3 Projects Using Azure - Second Edition

By : Paul Michaels, Dirk Strauss, Jas Rademeyer
Book Image

C# 8 and .NET Core 3 Projects Using Azure - Second Edition

By: Paul Michaels, Dirk Strauss, Jas Rademeyer

Overview of this book

.NET Core is a general-purpose, modular, cross-platform, and opensource implementation of .NET. The latest release of .NET Core 3 comes with improved performance and security features, along with support for desktop applications. .NET Core 3 is not only useful for new developers looking to start learning the framework, but also for legacy developers interested in migrating their apps. Updated with the latest features and enhancements, this updated second edition is a step-by-step, project-based guide. The book starts with a brief introduction to the key features of C# 8 and .NET Core 3. You'll learn to work with relational data using Entity Framework Core 3, before understanding how to use ASP.NET Core. As you progress, you’ll discover how you can use .NET Core to create cross-platform applications. Later, the book will show you how to upgrade your old WinForms apps to .NET Core 3. The concluding chapters will then help you use SignalR effectively to add real-time functionality to your applications, before demonstrating how to implement MongoDB in your apps. Finally, you'll delve into serverless computing and how to build microservices using Docker and Kubernetes. By the end of this book, you'll be proficient in developing applications using .NET Core 3.
Table of Contents (13 chapters)

Technical requirements

To follow along with this chapter, you'll need to install the Xamarin Workload for Visual Studio. You should be able to find this in the Visual Studio installer:

Like the previous chapters, you will also need an Azure account. Since the process of setting this up has already been covered in Chapter 2, Task Bug Logging ASP.NET Core MVC App Using Cosmos DB, we won't revisit that here.

During the testing phase of this, we will be running our application on a physical device; this means that you will need access to an Android device with an attached camera. Without this, while you can still follow along, you will not be able to see the application working.