Book Image

Mastering Adobe Captivate 2019 - Fifth Edition

By : Dr. Pooja Jaisingh, Damien Bruyndonckx
Book Image

Mastering Adobe Captivate 2019 - Fifth Edition

By: Dr. Pooja Jaisingh, Damien Bruyndonckx

Overview of this book

Adobe Captivate is used to create highly engaging, interactive, and responsive eLearning content. This book takes you through the production of a few pieces of eLearning content, covering all the project types and workflows of Adobe Captivate. First, you will learn how to create a typical interactive Captivate project. This will give you the opportunity to review all Captivate objects and uncover the application's main tools. Then, you will use the built-in capture engine of Captivate to create an interactive software simulation and a Video Demo that can be published as an MP4 video. Then, you will approach the advanced responsive features of Captivate to create a project that can be viewed on any device. And finally, you will immerse your learners in a 360o environment by creating Virtual Reality projects of Adobe Captivate. At the end of the book, you will empower your workflow and projects with the newer and most advanced features of the application, including variables, advanced actions, JavaScript, and using Captivate 2019 with other applications. If you want to produce high quality eLearning content using a wide variety of techniques, implement eLearning in your company, enable eLearning on any device, assess the effectiveness of the learning by using extensive Quizzing features, or are simply interested in eLearning, this book has you covered!
Table of Contents (17 chapters)
7
Working with Quizzes
14
Variables and Advanced Actions

Using the Scalable HTML content option

Back in Chapter 8, Capturing Onscreen Action, there was a discussion about choosing the correct size for the project. One of the solutions was to use the Scalable HTML content option of Captivate. Thanks to this option, the eLearning content is automatically resized to fit the screen on which it is viewed. Let's experiment with this option hands-on by going through the following steps:

  1. If needed, return to the Chapter15/encoderDemo_800.cptx file.
  2. Click the Publish | Publish to Computer icon on the Toolbar to reopen the Publish dialog. The publishing options you defined in the previous section should have been maintained.
  3. Change the Project Title to encoderDemo_800_swfScalable.
  4. Ensure that the publish Location is still the Chapter15/publish folder of the exercise, that the Publish to Folder checkbox is still selected, and that the selected Output Format is still SWF.
  5. Select the Scalable HTML content checkbox in the lower right area of the...