Book Image

Mastering Adobe Captivate 2019 - Fifth Edition

By : Dr. Pooja Jaisingh, Damien Bruyndonckx
Book Image

Mastering Adobe Captivate 2019 - Fifth Edition

By: Dr. Pooja Jaisingh, Damien Bruyndonckx

Overview of this book

Adobe Captivate is used to create highly engaging, interactive, and responsive eLearning content. This book takes you through the production of a few pieces of eLearning content, covering all the project types and workflows of Adobe Captivate. First, you will learn how to create a typical interactive Captivate project. This will give you the opportunity to review all Captivate objects and uncover the application's main tools. Then, you will use the built-in capture engine of Captivate to create an interactive software simulation and a Video Demo that can be published as an MP4 video. Then, you will approach the advanced responsive features of Captivate to create a project that can be viewed on any device. And finally, you will immerse your learners in a 360o environment by creating Virtual Reality projects of Adobe Captivate. At the end of the book, you will empower your workflow and projects with the newer and most advanced features of the application, including variables, advanced actions, JavaScript, and using Captivate 2019 with other applications. If you want to produce high quality eLearning content using a wide variety of techniques, implement eLearning in your company, enable eLearning on any device, assess the effectiveness of the learning by using extensive Quizzing features, or are simply interested in eLearning, this book has you covered!
Table of Contents (17 chapters)
7
Working with Quizzes
14
Variables and Advanced Actions

Publishing to HTML5

One of the main goals of HTML5 is to provide a plugin-free paradigm. This means that the interactivity and strong visual experience pioneered by the plugins (such as Adobe Flash) should be supported natively by browsers and their underlying technologies (mainly HTML, CSS, and JavaScript) without the need for an extra third-party plugin.

Because plugins are no longer necessary to deliver rich interactive content, any modern browser should be capable of rendering the interactive eLearning courses that are created by Captivate. This includes browsers that are installed on mobile devices, such as tablets and smartphones.

While this was an enormous change to deal with a few years ago, the shift from Flash to HTML5 is now almost over. Nowadays, most eLearning content is published in HTML5, which allows your students to enjoy your course modules across all their devices. Newest Captivate features, such as Responsive Projects, Interactive Videos, and Virtual Reality projects...