Book Image

Mastering Adobe Captivate 2019 - Fifth Edition

By : Dr. Pooja Jaisingh, Damien Bruyndonckx
Book Image

Mastering Adobe Captivate 2019 - Fifth Edition

By: Dr. Pooja Jaisingh, Damien Bruyndonckx

Overview of this book

Adobe Captivate is used to create highly engaging, interactive, and responsive eLearning content. This book takes you through the production of a few pieces of eLearning content, covering all the project types and workflows of Adobe Captivate. First, you will learn how to create a typical interactive Captivate project. This will give you the opportunity to review all Captivate objects and uncover the application's main tools. Then, you will use the built-in capture engine of Captivate to create an interactive software simulation and a Video Demo that can be published as an MP4 video. Then, you will approach the advanced responsive features of Captivate to create a project that can be viewed on any device. And finally, you will immerse your learners in a 360o environment by creating Virtual Reality projects of Adobe Captivate. At the end of the book, you will empower your workflow and projects with the newer and most advanced features of the application, including variables, advanced actions, JavaScript, and using Captivate 2019 with other applications. If you want to produce high quality eLearning content using a wide variety of techniques, implement eLearning in your company, enable eLearning on any device, assess the effectiveness of the learning by using extensive Quizzing features, or are simply interested in eLearning, this book has you covered!
Table of Contents (17 chapters)
7
Working with Quizzes
14
Variables and Advanced Actions

Creating the other buttons of the slide

Using images as buttons, as you did in the previous section, is a powerful, but somewhat advanced technique. That's why it is very important that you do it again on your own. In this section, you will use the same steps to create two more buttons on the slide. You will use the RailPass.png image and the Subscription.png image that are already present in the Library of the project.

Remember that you must draw a rectangle that is the exact same size of the picture. Also remember when resizing the object, it is critical that you maintain the aspect ratio. 

As a reminder, these are the general steps of the process: 

  • Select the image in the Library and use the Properties icon of the Library toolbar to inspect the dimensions of the selected picture.
  • Draw a rectangle shape of any size. Then use the Options tab of the Properties inspector to give your rectangle the same size as your image.
  • Use the image as the Fill of the rectangle shape...