Book Image

Mastering Adobe Captivate 2019 - Fifth Edition

By : Dr. Pooja Jaisingh, Damien Bruyndonckx
Book Image

Mastering Adobe Captivate 2019 - Fifth Edition

By: Dr. Pooja Jaisingh, Damien Bruyndonckx

Overview of this book

Adobe Captivate is used to create highly engaging, interactive, and responsive eLearning content. This book takes you through the production of a few pieces of eLearning content, covering all the project types and workflows of Adobe Captivate. First, you will learn how to create a typical interactive Captivate project. This will give you the opportunity to review all Captivate objects and uncover the application's main tools. Then, you will use the built-in capture engine of Captivate to create an interactive software simulation and a Video Demo that can be published as an MP4 video. Then, you will approach the advanced responsive features of Captivate to create a project that can be viewed on any device. And finally, you will immerse your learners in a 360o environment by creating Virtual Reality projects of Adobe Captivate. At the end of the book, you will empower your workflow and projects with the newer and most advanced features of the application, including variables, advanced actions, JavaScript, and using Captivate 2019 with other applications. If you want to produce high quality eLearning content using a wide variety of techniques, implement eLearning in your company, enable eLearning on any device, assess the effectiveness of the learning by using extensive Quizzing features, or are simply interested in eLearning, this book has you covered!
Table of Contents (17 chapters)
7
Working with Quizzes
14
Variables and Advanced Actions
Capturing Onscreen Action

So far, you have learned how to create an eLearning course with text, shapes, audio, video, interactions, and quiz questions. Now, it's time to explore how Captivate 2019 creates simulations.

Software simulation modules enable you to teach skills, such as performing specific steps in an application, or demonstrating how a website works.

Recording software simulations can be compared to filming a movie. When filming a movie, the director wants to capture all the images, sequences, and shots he or she needs. In the movie industry, this raw footage is called the rushes. After filming, the director begins post-production. This is the stage where the raw material from filming is shaped into the final movie. Only the best rushes make their way to the movie theater while the others are discarded. The post-production phase is only successful when the filming...