Book Image

Mastering Adobe Captivate 2019 - Fifth Edition

By : Dr. Pooja Jaisingh, Damien Bruyndonckx
Book Image

Mastering Adobe Captivate 2019 - Fifth Edition

By: Dr. Pooja Jaisingh, Damien Bruyndonckx

Overview of this book

Adobe Captivate is used to create highly engaging, interactive, and responsive eLearning content. This book takes you through the production of a few pieces of eLearning content, covering all the project types and workflows of Adobe Captivate. First, you will learn how to create a typical interactive Captivate project. This will give you the opportunity to review all Captivate objects and uncover the application's main tools. Then, you will use the built-in capture engine of Captivate to create an interactive software simulation and a Video Demo that can be published as an MP4 video. Then, you will approach the advanced responsive features of Captivate to create a project that can be viewed on any device. And finally, you will immerse your learners in a 360o environment by creating Virtual Reality projects of Adobe Captivate. At the end of the book, you will empower your workflow and projects with the newer and most advanced features of the application, including variables, advanced actions, JavaScript, and using Captivate 2019 with other applications. If you want to produce high quality eLearning content using a wide variety of techniques, implement eLearning in your company, enable eLearning on any device, assess the effectiveness of the learning by using extensive Quizzing features, or are simply interested in eLearning, this book has you covered!
Table of Contents (17 chapters)
7
Working with Quizzes
14
Variables and Advanced Actions

Rescaling a project

This chapter opened with a discussion on choosing the right size for the project. This discussion led to four possible approaches to manage the size difference between the application to capture and the course to produce.

The first approach was to shoot big and then downsize. In the initial step, you used a resolution of 1024 x 768 pixels to record your first sequence. You will now perform the second step: resizing the movie to 800 x 600 pixels.

Remember that resizing a project is a one-way operation that always results in data and quality loss. If another solution that does not require resizing the project is available, go for it! If a resize operation cannot be avoided, always keep a backup copy of your project at its original size.
  1. In Captivate, open the chapter08/encoderDemo_1024.cptx file.
If you did not successfully save this file earlier in this chapter, you can use the one saved in the chapter08/final folder.

Or, i
f you have a problem while doing this exercise...