Book Image

Building Microservices with Spring

By : Dinesh Rajput, Rajesh R V
Book Image

Building Microservices with Spring

By: Dinesh Rajput, Rajesh R V

Overview of this book

Getting Started with Spring Microservices begins with an overview of the Spring Framework 5.0, its design patterns, and its guidelines that enable you to implement responsive microservices at scale. You will learn how to use GoF patterns in application design. You will understand the dependency injection pattern, which is the main principle behind the decoupling process of the Spring Framework and makes it easier to manage your code. Then, you will learn how to use proxy patterns in aspect-oriented programming and remoting. Moving on, you will understand the JDBC template patterns and their use in abstracting database access. After understanding the basics, you will move on to more advanced topics, such as reactive streams and concurrency. Written to the latest specifications of Spring that focuses on Reactive Programming, the Learning Path teaches you how to build modern, internet-scale Java applications in no time. Next, you will understand how Spring Boot is used to deploying serverless autonomous services by removing the need to have a heavyweight application server. You’ll also explore ways to deploy your microservices to Docker and managing them with Mesos. By the end of this Learning Path, you will have the clarity and confidence for implementing microservices using Spring Framework. This Learning Path includes content from the following Packt products: • Spring 5 Microservices by Rajesh R V • Spring 5 Design Patterns by Dinesh Rajput
Table of Contents (22 chapters)
Title Page
Copyright
About Packt
Contributors
Preface
Index

Principles of microservices


In this section, we will examine some of the principles of the microservices architecture. These principles are a must have when designing and developing microservices. The two key principles are single responsibility and autonomous.

Single responsibility per service

The single responsibility principle is one of the principles defined as part of the SOLID design pattern. It states that a unit should only have one responsibility.

Note

Read more about the SOLID design pattern at http://c2.com/cgi/wiki?PrinciplesOfObjectOrientedDesign.

It implies that a unit, either a class, a function, or a service, should have only one responsibility. At no point do two units share one responsibility, or one unit perform more than one responsibility. A unit with more than one responsibility indicates tight coupling:

As shown in the preceding diagram, Customer, Product, and Order are different functions of an e-commerce application. Rather than building all of them into one application...