Book Image

Deno Web Development

By : Alexandre Portela dos Santos
Book Image

Deno Web Development

By: Alexandre Portela dos Santos

Overview of this book

Deno is a JavaScript and TypeScript runtime with secure defaults and a great developer experience. With Deno Web Development, you'll learn all about Deno's primitives, its principles, and how you can use them to build real-world applications. The book is divided into three main sections: an introduction to Deno, building an API from scratch, and testing and deploying a Deno application. The book starts by getting you up to speed with Deno's runtime and the reason why it was developed. You'll explore some of the concepts introduced by Node, why many of them transitioned into Deno, and why new features were introduced. After understanding Deno and why it was created, you will start to experiment with Deno, exploring the toolchain and writing simple scripts and CLI applications. As you progress to the second section, you will create a simple web application and then add more features to it. This application will evolve from a simple 'hello world' API to a web application connected to the database, with users, authentication, and a JavaScript client. In the third section, the book will take you through topics such as dependency management, configuration and testing, finishing with an application deployed in a cloud environment. By the end of this web development book, you will become comfortable with using Deno to create, maintain, and deploy secure and reliable web applications.
Table of Contents (15 chapters)
1
Section 1: Getting Familiar with Deno
5
Section 2: Building an Application
10
Section 3: Testing and Deploying

Chapter 6: Adding Authentication and Connecting to the Database

In the previous chapter, we added an HTTP framework to our application, heavily simplifying our code. After that, we added the concept of users to the application and developed the register endpoint. In its current state, our application is already storing a couple of things, with the small gotcha that it's storing it in memory. We'll tackle this specific issue in this chapter.

Another concept that we've used while implementing oak (the HTTP framework of choice) was middleware functions. We'll start this chapter by learning what middleware functions are, and why they are one of the standards in pretty much all Node.js and Deno frameworks when it comes to reusing code.

We'll then use middleware functions and implement login and authorization. Adding to that, we will learn how to use middleware to add standard features such as request logging and timing to the application.

With our application...