Book Image

Rust Web Development with Rocket

By : Karuna Murti
Book Image

Rust Web Development with Rocket

By: Karuna Murti

Overview of this book

Looking for a fast, powerful, and intuitive framework to build web applications? This Rust book will help you kickstart your web development journey and take your Rust programming skills to the next level as you uncover the power of Rocket - a fast, flexible, and fun framework powered by Rust. Rust Web Development with Rocket wastes no time in getting you up to speed with what Rust is and how to use it. You’ll discover what makes it so productive and reliable, eventually mastering all of the concepts you need to play with the Rocket framework while developing a wide set of web development skills. Throughout this book, you'll be able to walk through a hands-on project, covering everything that goes into making advanced web applications, and get to grips with the ins and outs of Rocket development, including error handling, Rust vectors, and wrappers. You'll also learn how to use synchronous and asynchronous programming to improve application performance and make processing user content easy. By the end of the book, you'll have answers to all your questions about creating a web application using the Rust language and the Rocket web framework.
Table of Contents (20 chapters)
1
Part 1: An Introduction to the Rust Programming Language and the Rocket Web Framework
7
Part 2: An In-Depth Look at Rocket Web Application Development
14
Part 3: Finishing the Rust Web Application Development

Other Books You May Enjoy

If you enjoyed this book, you may be interested in these other books by Packt:

Rust Web Programming

Maxwell Flitton

ISBN: 978-1-80056-081-9

  • Structure scalable web apps in Rust in Rocket, Actix Web, and Warp
  • Apply data persistence for your web apps using PostgreSQL
  • Build login, JWT, and config modules for your web apps
  • Serve HTML, CSS, and JavaScript from the Actix Web server
  • Build unit tests and functional API tests in Postman and Newman

Mastering Adobe Captivate 2019 - Fifth Edition

Game Development with Rust and WebAssembly

Eric Smith

ISBN: 978-1-80107-097-3

  • Build and deploy a Rust application to the web using WebAssembly
  • Use wasm-bindgen and the Canvas API to draw real-time graphics
  • Write a game loop and take keyboard input for dynamic action
  • Explore collision detection and create a dynamic character that can jump on and off platforms and fall down holes
  • Manage animations using state machines