Book Image

Microservices Communication in .NET Using gRPC

By : Fiodar Sazanavets
Book Image

Microservices Communication in .NET Using gRPC

By: Fiodar Sazanavets

Overview of this book

Explore gRPC's capabilities for faster communication between your microservices using the HTTP/2 protocol in this practical guide that shows you how to implement gRPC on the .NET platform. gRPC is one of the most efficient protocols for communication between microservices that is also relatively easy to implement. However, its official documentation is often fragmented and.NET developers might find it difficult to recognize the best way to map between C# data types and fields in gRPC messages. This book will address these concerns and much more. Starting with the fundamentals of gRPC, you'll discover how to use it inside .NET apps. You’ll explore best practices for performance and focus on scaling a gRPC app. Once you're familiar with the inner workings of the different call types that gRPC supports, you'll advance to learning how to secure your gRPC endpoints by applying authentication and authorization. With detailed explanations, this gRPC .NET book will show you how the Protobuf protocol allows you to send messages efficiently by including only the necessary data. You'll never get confused again while translating between C# data types and the ones available in Protobuf. By the end of the book, you’ll have gained practical gRPC knowledge and be able to use it in .NET apps to enable direct communication between microservices.
Table of Contents (17 chapters)
1
Section 1: Basics of gRPC on .NET
5
Section 2: Best Practices of Using gRPC
9
Section 3: In-Depth Look at gRPC on .NET

Summary

In this chapter, you learned that reusing existing gRPC channels is good for performance, while performance isn't affected by reusing a client object. You also saw that even though it's convenient to outsource the process of creating a gRPC client to the framework, this isn't necessarily good for performance. Therefore, for optimal performance, it's better to control how the client is created as much as possible.

We covered the fact that there is a streaming limit on active HTTP/2 connections. But you also learned that there is a setting that allows you to create a new connection from your gRPC client when this limit is about to be exceeded.

Then, we covered how to keep the gRPC connection between the client and the server alive while you aren't actively using it. This allows you to start using it as soon as you need it without having to reestablish it.

After that, we learned how using bi-directional streaming instead of unary calls improves...