Book Image

Learning Angular - Fourth Edition

By : Aristeidis Bampakos, Pablo Deeleman
5 (1)
Book Image

Learning Angular - Fourth Edition

5 (1)
By: Aristeidis Bampakos, Pablo Deeleman

Overview of this book

As Angular continues to reign as one of the top JavaScript frameworks, more developers are seeking out the best way to get started with this extraordinarily flexible and secure framework. Learning Angular, now in its fourth edition, will show you how you can use it to achieve cross-platform high performance with the latest web techniques, extensive integration with modern web standards, and integrated development environments (IDEs). The book is especially useful for those new to Angular and will help you to get to grips with the bare bones of the framework to start developing Angular apps. You'll learn how to develop apps by harnessing the power of the Angular command-line interface (CLI), write unit tests, style your apps by following the Material Design guidelines, and finally, deploy them to a hosting provider. Updated for Angular 15, this new edition covers lots of new features and tutorials that address the current frontend web development challenges. You’ll find a new dedicated chapter on observables and RxJS, more on error handling and debugging in Angular, and new real-life examples. By the end of this book, you’ll not only be able to create Angular applications with TypeScript from scratch, but also enhance your coding skills with best practices.
Table of Contents (17 chapters)
15
Other Books You May Enjoy
16
Index

Advanced types

We have already learned about some basic types in the TypeScript language that we usually meet in other high-level languages. In this section, we’ll look at some advanced types that will help us during Angular development.

Partial

The Partial type is used when we want to create an object from an interface but include some of its properties:

interface Hero {
    name: string;
    power: number;
}
const hero: Partial<Hero> = {
    name: 'Boothstomper'
}

In the preceding snippet, we can see that the hero object does not include power in its properties.

Record

Some languages, such as C#, have a reserved type when defining a key-value pair object or dictionary, as it is known. In TypeScript, there is no such thing. If we want to define such a type, we declare it as follows:

interface Hero {
    powers: {
        [key: string]: number
    }
}

However, the preceding syntax is not clear. In a real-world scenario, interfaces have many more properties. Alternatively, we can use the Record type to define the interface:

interface Hero {
    powers: Record<string, number>
}

It defines the key as a string, which is the name of the power in this case, and the value, which is the actual power factor, as a number.

Union

We’ve already learned about generics and how they can help us when we want to mix types. A nice alternative, when we know what the possible types are, is the Union type:

interface Hero {
    name: string;
    powers: number[] | Record<string, number>;
}

In the preceding snippet, we define the powers property as an array of numbers or a key-value pair collection.

And that wraps up advanced types. As we learned, the TypeScript typing system is very flexible and allows us to combine types for more advanced scenarios.

In the following section, we will learn how to use modules with TypeScript.