Book Image

An Atypical ASP.NET Core 6 Design Patterns Guide - Second Edition

By : Carl-Hugo Marcotte
5 (1)
Book Image

An Atypical ASP.NET Core 6 Design Patterns Guide - Second Edition

5 (1)
By: Carl-Hugo Marcotte

Overview of this book

An Atypical ASP.NET Core 6 Design Patterns Guide, Second Edition approaches programming like playing with LEGO®: snapping small pieces together to create something beautiful. Thoroughly updated for ASP.NET Core 6, with further coverage of microservices patterns, data contracts, and event-driven architecture, this book gives you the tools to build and glue reliable components together to improve your programmatic masterpieces. The chapters are organized based on scale and topic, allowing you to start small and build on a strong base, the same way that you would develop a program. You will begin by exploring basic design patterns, SOLID architectural principles, dependency injection, and other ASP.NET Core 6 mechanisms. You will explore component-scale patterns, and then move to higher level application-scale patterns and techniques to better structure your applications. Finally, you'll advance to the client side to connect the dots with tools like Blazor and make ASP.NET Core a viable full-stack web development framework. You will supplement your learning with practical use cases and best practices, exploring a range of significant Gang of Four (GoF) design patterns along the way. By the end of the book, you will be comfortable combining and implementing patterns in different ways, and crafting software solutions of any scale.
Table of Contents (31 chapters)
Preface
Free Chapter
1
Section 1: Principles and Methodologies
5
Section 2: Designing for ASP.NET Core
11
Section 3: Designing at Component Scale
15
Section 4: Designing at Application Scale
21
Section 5: Designing the Client Side
25
Acronyms Lexicon
26
Other Books You May Enjoy
27
Index
Appendices

Implementing layering in real life

Now that we have covered all of this, it is important to note that on the one hand there is theory, and on the other there is life hitting you in the face. If you are working in a big enterprise, chances are your employer can pour hundreds of thousands or even millions of dollars into a feature to run experiments, spend months designing every little piece, and make sure everything is perfect. Even then, is achieving perfection even possible? Probably not.

For companies that don’t have that type of capital, you must build entire products for a few thousand dollars sometimes because they are not trying to resell them but just need that tool built. That is where your architectural skills come in handy. How do you design the least-worst product in a maintainable fashion while meeting stakeholders expectations? The most important part of the answer is to set expectations correctly. Moreover, never forget that someone needs to maintain and make...