Book Image

Learning Angular - Third Edition

By : Aristeidis Bampakos, Pablo Deeleman
Book Image

Learning Angular - Third Edition

By: Aristeidis Bampakos, Pablo Deeleman

Overview of this book

Angular, loved by millions of web developers around the world, continues to be one of the top JavaScript frameworks thanks to its regular updates and new features that enable fast, cross-platform, and secure frontend web development. With Angular, you can achieve high performance using the latest web techniques and extensive integration with web tools and integrated development environments (IDEs). Updated to Angular 10, this third edition of the Learning Angular book covers new features and modern web development practices to address the current frontend web development landscape. If you are new to Angular, this book will give you a comprehensive introduction to help you get you up and running in no time. You'll learn how to develop apps by harnessing the power of the Angular command-line interface (CLI), write unit tests, style your apps by following the Material Design guidelines, and finally deploy them to a hosting provider. The book is especially useful for beginners to get to grips with the bare bones of the framework needed to start developing Angular apps. By the end of this book, you’ll not only be able to create Angular applications with TypeScript from scratch but also enhance your coding skills with best practices.
Table of Contents (19 chapters)
1
Section 1: Getting Started with Angular
4
Section 2: Components – the Basic Building Blocks of an Angular App
9
Section 3: User Experience and Testability
15
Section 4: Deployment and Practice

Types in TypeScript

Working with TypeScript or any other coding language means working with data, and such data can represent different sorts of content that are called types. Types are used to represent the fact that such data can be a text string, an integer value, or an array of these value types, among others. You may have already met types in JavaScript since we have always been working implicitly with them but in a flexible manner. This also means that any given variable could assume (or return, in the case of functions) any value. Sometimes, this leads to errors and exceptions in our code because of type collisions between what our code returned and what we expected it to return type-wise. We can enforce this flexibility using any type, as we will see later in this chapter. However, statically typing our variables gives our IDE and us a good picture of what kind of data we are supposed to find in each instance of code. It becomes an invaluable way to help debug our applications...