Book Image

ColdFusion 9 Developer Tutorial

By : John Farrar
Book Image

ColdFusion 9 Developer Tutorial

By: John Farrar

Overview of this book

Adobe ColdFusion is an application server, renowned for rapid development of dynamic websites, with a straightforward language (CFML), powerful methods for packaging and reusing your code, and AJAX support that will get developers deep into powerful web applications quickly. However, developing rich and robust web applications can be a real challenge as it involves multiple processes.With this practical guide, you will learn how to build professional ColdFusion applications. Packed with example code, and written in a friendly, easy-to-read style, this book is just what you need if you are serious about ColdFusion.This book will give you clear, concise, and practical guidance to take you from the basics of ColdFusion 9 to the skills that will make you a ColdFusion developer to be reckoned with. It also covers the new features of ColdFusion 9 like ORM Database Interaction and CF Builder.ColdFusion expert John Farrar will teach you the basics of ColdFusion programming, application architecture, and object reuse, before showing you a range of topics including AJAX library integration, RESTful Web Services, PDF creation and manipulation, and dynamically generated presentation files that will make you the toast of your ColdFusion developer town.This book digs deep with the basics, with real-world examples of the how and whys, to get more done faster with ColdFusion 9.
Table of Contents (22 chapters)
ColdFusion 9 Developer Tutorial
Credits
About the Author
About the Reviewers
Preface
Index

Summary


One of the biggest advantages of CFCs is the ability to encapsulate logic. This means that we can use the same code over and over without writing it over and over. This makes initial development better. It also makes debugging and updates much more manageable. In this chapter you have just started to get a taste of the power of objects. We will be using them often throughout the rest of this book. This chapter was meant to give you a foundation to understand what follows in the remaining chapters.

Lessons learned in Chapter 2 are:

  • We learned how to create object classes and instantiate object instances.

  • We learned how to create methods, and use the methods and method arguments to interact with objects.

  • We learned how to use object constructors for setting object information at the time of creation.

  • We learned how to use getters/setters to securely control the information inside an object. We also learned that with these methods, you can do more than just setting and getting the values...