Book Image

HTML5 Canvas Cookbook

By : Eric Rowell
Book Image

HTML5 Canvas Cookbook

By: Eric Rowell

Overview of this book

The HTML5 canvas is revolutionizing graphics and visualizations on the Web. Powered by JavaScript, the HTML5 Canvas API enables web developers to create visualizations and animations right in the browser without Flash. Although the HTML5 Canvas is quickly becoming the standard for online graphics and interactivity, many developers fail to exercise all of the features that this powerful technology has to offer.The HTML5 Canvas Cookbook begins by covering the basics of the HTML5 Canvas API and then progresses by providing advanced techniques for handling features not directly supported by the API such as animation and canvas interactivity. It winds up by providing detailed templates for a few of the most common HTML5 canvas applications—data visualization, game development, and 3D modeling. It will acquaint you with interesting topics such as fractals, animation, physics, color models, and matrix mathematics. By the end of this book, you will have a solid understanding of the HTML5 Canvas API and a toolbox of techniques for creating any type of HTML5 Canvas application, limited only by the extent of your imagination.
Table of Contents (19 chapters)
HTML5 Canvas Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Canvas Security
Index

Creating an Events class


Similar to Chapter 5, Bringing the Canvas to Life with Animation, where we created a custom class to handle animations, in this chapter we'll create a custom class to handle canvas events.

As canvas shapes are not accessible as objects (bummer!), there's nothing for us to attach event listeners to like we would with a div element as follows:

document.getElementById("foo").addEventListener("mouseup", function() {
  // do stuff
}, false);

So what can we do? If we follow the pattern of the canvas API, in which the beginning of a shape is defined with beginPath() , and the end of the shape is defined by closePath() , we can extend this idea one step further by introducing the concept of regions, which encapsulate multiple shapes. Furthermore, it would be really nice if we could add event listeners to a region in a similar manner that we add event listeners to DOM elements as follows:

this.addRegionEventListener("mouseup", function() {
 // do stuff
});

The goal of the Events...