Book Image

HTML5 for Flash Developers

By : Matthew Fisher
Book Image

HTML5 for Flash Developers

By: Matthew Fisher

Overview of this book

As the support for HTML5 within modern web browsers grows, the appeal of HTML5 development, especially for Flash developers, is at an all-time high. From 3D interactive multi-user content to high definition video streaming, HTML5 can deliver it all, to almost all modern web browsers, desktops, and mobile platforms. HTML5 for Flash Developers is a practical, targeted guide for developers with previous experience in developing applications in Flash who would like to add HTML5 development to their skill set. By understanding key aspects that make HTML5 development different from Flash you will be able to integrate your current skill set into the HTML5 development paradigm. Starting with identifying the key technologies that make up the HTML5 development stack and how they are utilized to create HTML5 content, HTML5 for Flash Developers will cover the traditional HTML5 application development flow chapter by chapter, while covering many other common tools that are regularly used in HTML5 today.In addition to understanding and writing dependency-free HTML5 code, you will also learn how to build your HTML5 applications on top of popular libraries and frameworks such as jQuery and CreateJS. This book covers how to prepare all of your content and media for integration into your HTML5 application using applications such as the Miro Video Converter or Adobe Photoshop. You will learn ways to not only continue to use Adobe Flash in your HTML5 application content preparation flow, but also how to port your existing Flash content right over to HTML5.Once you understand what it takes to build HTML5 content, you will finish up by learning how to debug, optimize, and prepare your content for release on the Web.
Table of Contents (17 chapters)
HTML5 for Flash Developers
Credits
About the Author
About the Reviewers
www.packtpub.com
Preface
Index

WebGL support


WebGL, like WebRTC, is one of the new and exciting features to start seeing high quality support on many modern web browsers on desktop and on mobile. Taking advantage of hardware-accelerated graphics on a client's computer or device can enable you to bring many of the fully-featured 2D and 3D animations and interactions you may have used while developing Flash projects in the past. When attempting to verify if the browser you are using supports WebGL, the easiest tool for verification can be found at http://get.webgl.org.

If your browser passed the WebGL verification tests, the site will be displayed as shown in the previous screenshot, rendering a 3D wireframe rotating cube, and the text alerting you of the results. You can of course utilize http://caniuse.com to check what browsers currently support WebGL as well as dig into the official WebGL public wiki found at http://www.khronos.org/webgl/wiki/Main_Page.

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