Book Image

HTML5 Web Application Development By Example : Beginner's guide

By : Jody Gustafson
Book Image

HTML5 Web Application Development By Example : Beginner's guide

By: Jody Gustafson

Overview of this book

HTML5's new features have made it a real application development platform with widespread adoption throughout the industry for this purpose. Being able to create one application that can run on virtually any device from phone to desktop has made it the first choice among developers. Although JavaScript has been around for a while now, it wasn't until the introduction of HTML5 that we have been able to create dynamic, feature-rich applications rivaling those written for the desktop. HTML5 Web Application Development By Example will give you the knowledge you need to build rich, interactive web applications from the ground up, incorporating the most popular HTML5 and CSS3 features available right now. This book is full of tips, tools, and example applications that will get you started writing your own applications today. HTML5 Web Application Development By Example shows you how to write web applications using the most popular HTML5 and CSS3 features. This book is a practical, hands-on guide with numerous real-world and relevant examples. You will learn how to use local storage to save an application's state and incorporate CSS3 to make it look great. You will also learn how to use custom data attributes to implement data binding. We'll use the new Canvas API to create a drawing application, then use the Audio API to create a virtual piano, before turning it all into a game. The time to start using HTML5 is now. And HTML5 Web Application Development by Example will give you the tips and know-how to get started.
Table of Contents (18 chapters)
HTML5 Web Application Development By Example Beginner's guide
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
Index

Saving the state of the application


We have a pretty functional tasklist application now. We can add, remove, and move tasks around. We can even edit the name of an existing task. There's only one problem. Since we added all of these task elements to the DOM dynamically, they won't be there the next time the user comes back to the application. We need a way to save the tasklist, so the next time the user comes back to the application the tasks will still be there. Otherwise, what's the point?

HTML5 has just the thing for that-Web Storage. Web Storage is a new API in HTML5 that allows you to store information on the client. In the past, the only kind of storage available on the client was cookies. But cookies aren't a great way to store data on the client. They are limited to only a few kilobytes of data and are also included in HTTP requests, inflating their size.

Web Storage, on the other hand, allows us to save much more data (up to 5 MB in most browsers) and adds nothing to the HTTP requests. It consists of two global objects that have the same interface, localStorage and sessionStorage . The only difference between the two is that data stored in sessionStorage goes away when the browser is closed, while data stored in localStorage doesn't. Since we want to save application data between sessions we will only use localStorage.

Data is stored as key/value pairs. You can set values using the setItem() method and retrieve values using getItem() as follows:

localStorage.setItem("myKey", "myValue");
var value = localStorage.getItem("myKey") // returns "myValue"

If you try to get a value using a key that doesn't exist in localStorage, it will return null. If you try to add a value to localStorage and there is not enough memory left, you will get a QUOTA_EXCEEDED_ERR exception.

There are a few limitations to localStorage:

  • The user doesn't necessarily have access to anything stored there (although it can be accessed through the browser's developer tools).

  • It is shared by all applications in a domain, so the storage limit is shared among all of your applications. This also means that all of your keys among all of your applications must be unique. If two applications use the same key they will end up overwriting each other's data.

  • Both keys and values must be strings. If you want to store something that is not a string, you must convert it to a string first. When you pull that value out of storage you must convert it back from a string to the type you're expecting.

Fortunately for us, JavaScript has a utility object called JSON that provides functions to convert values to and from strings. JSON stands for JavaScript Object Notation and is the standard for representing values as strings in a readable format. It is a subset of object literal notation in JavaScript, so if you know how to define object literals you know JSON. The JSON object has two methods; JSON.stringify() to convert a value to a string, and JSON.parse() to convert a string back into a value.