Book Image

Multimedia Programming Using Max/MSP and TouchDesigner

By : Patrik Lechner
Book Image

Multimedia Programming Using Max/MSP and TouchDesigner

By: Patrik Lechner

Overview of this book

Max 6 and TouchDesigner are both high-level visual programming languages based on the metaphor of connecting computational objects with patch cords. This guide will teach you how to design and build high-quality audio-visual systems in Max 6 and TouchDesigner, giving you competence in both designing and using these real-time systems. In the first few chapters, you will learn the basics of designing tools to generate audio-visual experiences through easy-to-follow instructions aimed at beginners and intermediate. Then, we combine tools such as Gen, Jitter, and TouchDesigner to work along with Max 6 to create 2D and 3D visualizations, this book provides you with tutorials based on creating generative art synchronized to audio. By the end of the book, you will be able to design and structure highly interactive, real-time systems.
Table of Contents (19 chapters)
Multimedia Programming Using Max/MSP and TouchDesigner
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

The basic audio-reactive video


Let's dive right into the 01_AudioReactiveBasic network, which is depicted in the following screenshot:

In this network, as shown in the preceding screenshot, we'll see only six things:

  • A slider that controls audio output amplitude.

  • Base COMP for audio in; you might have to go in there to configure Audio Out CHOP correctly in order to hear something, especially if you want to hear the sound over an external sound card, or anything but the default. Also, if you want to use live audio input, go in there, Audio Device In CHOP is already there for this purpose.

  • There is another Base COMP for audio analysis. It first combines the two stereo channels to a mono channel, and then applies three filters to split up the incoming sound into low, mid, and high frequencies. Afterwards, Analyze CHOP is used to get the RMS of each band. Again, Trail CHOP is used to get a nice display of what's happening outside COMP.

  • Also, we have Core COMP, which is another Base COMP, and Local...