Let's dive right into the 01_AudioReactiveBasic
network, which is depicted in the following screenshot:
In this network, as shown in the preceding screenshot, we'll see only six things:
A slider that controls audio output amplitude.
Base COMP for audio in; you might have to go in there to configure Audio Out CHOP correctly in order to hear something, especially if you want to hear the sound over an external sound card, or anything but the default. Also, if you want to use live audio input, go in there, Audio Device In CHOP is already there for this purpose.
There is another Base COMP for audio analysis. It first combines the two stereo channels to a mono channel, and then applies three filters to split up the incoming sound into low, mid, and high frequencies. Afterwards, Analyze CHOP is used to get the RMS of each band. Again, Trail CHOP is used to get a nice display of what's happening outside COMP.
Also, we have Core COMP, which is another Base COMP, and Local...