We have now tried to get an overview of what to actually do with our patches and programs. We have seen how to access other electronic devices using microcontrollers; we have looked at how to publish our programs as applications and thought about how to prepare to leaving our patches alone in an exhibition. There are many devices, gadgets, and interfaces we didn't discuss, such as the Kinect, Leap Motion, Oculus Rift, and so on. Mainly, we did not talk about these because there are only very few possibilities how we could interface these. Either they support a protocol we know, or we see whether we can find an external or application that generates a protocol we understand. For the Kinect in Max, it would be the latter case. There is an application called Synapse, which can send OSC to Max. In TD, on the other hand, we have dedicated OPs for the Kinect. This is more or less true for all of these gadgets. A little research will most often lead us to some way of interfacing them.
This...