Book Image

Multimedia Programming Using Max/MSP and TouchDesigner

By : Patrik Lechner
Book Image

Multimedia Programming Using Max/MSP and TouchDesigner

By: Patrik Lechner

Overview of this book

Max 6 and TouchDesigner are both high-level visual programming languages based on the metaphor of connecting computational objects with patch cords. This guide will teach you how to design and build high-quality audio-visual systems in Max 6 and TouchDesigner, giving you competence in both designing and using these real-time systems. In the first few chapters, you will learn the basics of designing tools to generate audio-visual experiences through easy-to-follow instructions aimed at beginners and intermediate. Then, we combine tools such as Gen, Jitter, and TouchDesigner to work along with Max 6 to create 2D and 3D visualizations, this book provides you with tutorials based on creating generative art synchronized to audio. By the end of the book, you will be able to design and structure highly interactive, real-time systems.
Table of Contents (19 chapters)
Multimedia Programming Using Max/MSP and TouchDesigner
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Structuring our patches


We have now looked at a lot of techniques that will hopefully inspire you to improve our initial synthesizer patch, or your own instrument, sampler, and so on. If you haven't, I recommend that you do this. We'll now look at an upgraded version of the synth, and if you've tried it yourself already, you'll become more creative in solving Max problems.

Although the synth is a very small nice patch, we'll treat it as if it were a bigger one, and identify problems we had with the initial version, as follows:

  • Initialization

  • Poor overall structure, which was a bit spaghettish

  • No modular, reusable parts

  • No option to save and recall parameters

  • No real GUI

  • Besides pitch and velocity, there is no interfacing to controllers (sequencers in Max and external MIDI controllers)

  • Scalability (easy to expand and duplicate without adding a great amount of chaos?)

  • Debuggability

So I hope you have improved our initial patch along the way a bit already; now, let's look at the next version here, in...