Overview of this book
<p><span id="description" class="sugar_field">In this course, you'll learn how to build your own drawing/paint app from the ground up with just HTML5 Canvas, JavaScript, and CSS in just a couple of hours. <br /> </span></p>
<p><span id="description" class="sugar_field">You'll learn:<br /> </span></p>
<ul>
<li><span id="description" class="sugar_field">How to create the HTML5 structures of your app. </span></li>
<li><span id="description" class="sugar_field">How to make the app pretty with CSS (design, design, design!) </span></li>
<li><span id="description" class="sugar_field">How to make the app work (draw on the canvas) with logic and algorithms, that is, JavaScript </span></li>
<li><span id="description" class="sugar_field">Basic concepts of JavaScript and HTML5 Canvas (concepts related to this project). </span></li>
</ul>
<p><span id="description" class="sugar_field">By the end of the course, you'll be one step closer to creating front-end web apps like a pro. You could even try creating other smaller web apps and games.<br /></span></p>
<p><span id="description" class="sugar_field">All the codes and supporting files for this course are available at: <a href="https://github.com/PacktPublishing/Learn-Javascript-and-HTML5-Canvas---Build-a-Paint-App-for-Drawing" target="_new">https://github.com/PacktPublishing/Learn-Javascript-and-HTML5-Canvas---Build-a-Paint-App-for-Drawing</a></span></p>
<h1><span class="sugar_field">Style and Approach</span></h1>
<p><span class="sugar_field"><span id="trade_selling_points_c" class="sugar_field">This course is a seamless blend of text, videos, code examples,that will help you take learn efficiently as you progress through the course.</span></span></p>