Book Image

Unity 5 for Beginners [Video]

By : Alan Thorn
Book Image

Unity 5 for Beginners [Video]

By: Alan Thorn

Overview of this book

Unity Fundamentals is an easy-to-follow exploration of the Unity foundations. It covers the core features every developer needs to know to work effectively. Using practical and hands-on examples, Alan Thorn explores how Unity can be applied creatively to build exciting games that sell.
Table of Contents (6 chapters)
Chapter 3
Assets, GameObjects, and Level Design
Content Locked
Section 2
Prototyping Assets
Unity ships with extra primitives and basic objects included in the Prototyping Asset package. Here we’ll access and use that package. - Import Prototyping Asset Package - Explore Prototyping Package - Add Prototyping Objects to the Scene